Such a beautiful take on this myth! It's full of amazing prose that so thoughtfully considers what to bring to this interpretation, and how to best utilize the Twine medium to do it! The dynamic between the two main characters was fascinating, and there are so many great moments of intimacy and tension between the two of them. The setting of the original myth is also being used to its full advantage here, too. Just absolutely phenomenal.
This was a very well-observed and written interpretation of a myth I was -until now- unaware of. And as usual, it made me more interested in the myth and urged me to check it out, so thank you! Breton is, regrettably, one of the cultures I haven't gotten around to learning much about yet, so I always appreciate a chance to remedy that.
The second person worked perfectly for this type of story, and I think the Twine delivery of the story worked to its benefit, which is something that's not always the case with these games.
Bravo! This rules, and is my favourite thing I've seen from this game jam so far. You use the legend very smartly, you wield the second person like a pro, and there're some lovely choices about exactly what text readers must click here—one of the things I look for most in Twine projects. I am one of nature's quibblers, and a handful of times I felt tempted to quibble about this or that word-choice or syntactic path. But overall, this is great: thank you for writing it!
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Such a beautiful take on this myth! It's full of amazing prose that so thoughtfully considers what to bring to this interpretation, and how to best utilize the Twine medium to do it! The dynamic between the two main characters was fascinating, and there are so many great moments of intimacy and tension between the two of them. The setting of the original myth is also being used to its full advantage here, too. Just absolutely phenomenal.
This was a very well-observed and written interpretation of a myth I was -until now- unaware of. And as usual, it made me more interested in the myth and urged me to check it out, so thank you! Breton is, regrettably, one of the cultures I haven't gotten around to learning much about yet, so I always appreciate a chance to remedy that.
The second person worked perfectly for this type of story, and I think the Twine delivery of the story worked to its benefit, which is something that's not always the case with these games.
I really liked it!!
Bravo! This rules, and is my favourite thing I've seen from this game jam so far. You use the legend very smartly, you wield the second person like a pro, and there're some lovely choices about exactly what text readers must click here—one of the things I look for most in Twine projects. I am one of nature's quibblers, and a handful of times I felt tempted to quibble about this or that word-choice or syntactic path. But overall, this is great: thank you for writing it!